Unreal the word it self explans the game, in Unreal, you are a prisoner aboard a ship en route to a penal colony. The ship crashes on a mysterious planet where the mystical Nali race is being subjugated by the crueland technologically advanced aliens (Skaarj). As you journey through the many environments on the planet, you must find a means of escape from the planet and help the Nali defeat their enemy. The levels are so detailed and the game is high tech stuff, each level is completly different that you know one level from the other.cCombining an alien world with weapons that seem alien themselves from the choice of ten weapons you can go balistic.In Unreal, each opponent attacks with its own style, using a combination of melee and ranged attacks. One of the most impressive experiences (if not the most aggravating) was seeing a well-placed rocket shot miss because a Skaarj dodged it at the last second. Another eye-catching sight was watching different enemies power up shields to protect themselves in the midst of battle. As far as problems go, there are some, but they don't hurt gameplay enough to reduce the overall experience.The first is there are only six main enemy types, but the design team has done a pretty good job of using different skins to create a variety of opponents. Lastly, the weapons are pretty cool, but there's no simplicity in design. Each gun takes some practice to understand its use and benefits, but in the end, you spend too much time learning. Rather than give you instinctual weapons (like a basic shotgun or machine gun), Unreal's unusual weaponry forces you to adjust the way you play, without much Unreal is a truly great single-player game. It's hard to say whether it will stand the test of the first-person action-shooter wars and become a classic in and of itself. It will definitely have to overcome the lack of a decent Internet experience if it wants to obtain any more accolades, but, apart from that, it offers as much as you could possibly want from a game in this genre. added benefit of weapon ferocity or visceral gratification.

By Shane Cameron Writen on 5/1/99


 

Players: 1-16Developer: Epic MegaGames Publisher: GT Interactive Released: 05/98 Requirements: Pentium-166, 16 MB RAM, 2X CD-ROM, SVGA w/ 2MB, mouse, sound board, Windows 95; Windows NT


 

 

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